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I

ifend() - Method in class me.simulation.game.Map
Checks if the game has reached its end condition.
ifstop() - Method in class me.simulation.game.Map
Checks if there are any announcements.
increaseLevel() - Method in class me.simulation.players.Champion
Increases the level of the Champion.
Interaction - Interface in me.simulation.game
Interface for interactions in Ork, Elf, Human classes
isMimicGenerate() - Static method in class me.simulation.equipments.Chest
Determines whether a mimic should be generated.
Item - Class in me.simulation.equipments
Represents a Kit class
Item(String, int, int) - Constructor for class me.simulation.equipments.Item
Constructs a new Item object with the specified attributes.
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